Some of you might remember the awesome series Heroes of Might and Magic that brought an excellent turn-based strategy and RPG elements together, and created a memorable and colorful world. I followed the series up to the fifth part, and although some hardcore fans argue the changes to the system, I still enjoyed the campaigns and gameplay. But at the same time the fairytale-like graphics made me miss another game, probably less known, but darker… and as entertaining as HoMM: Age of Wonders. That’s why I couldn’t say no to GOG.com sale (thank you, GOG!) that offered me both parts of the game I started playing when I was still in high school (and that was quite a long time ago).
Age of Wonders got me glued to the screen for the long hours with it’s multiple choice plot line, dark graphic and generally less fairytale feel. It ensured I stayed immersed with the journal entries of the main character (that I got to create and keep throughout the campaign, just like in any “proper” RPG) and made me replay the campaign choosing different paths to the victory. I confess, I was more inclined to play with the Dark Elves’ Cult of Storms faction than to help High Elves’ Keepers, but all in all I’ve finished the campaign playing both sides… or so I remember. (more…)