Gaming Writer’s Saturday: Victor Vran
There’s a moment in a gaming writer’s life when she doesn’t want complex storyline, character depth or non-linear game play. Instead, she wants the sheer joy of mowing through the endless hordes of monsters to remind her of the misspent youth when she lost days and night playing Diablo and Diablo 2. At such moment she thinks of Diablo 3 buried somewhere at the bottom of the box with her game discs and before she even considers digging it out, she remembers that the third installment of the third series failed at the most important aspect: being addictive. (more…)

Here I was, thinking my transition period after moving continents had finally come to an end and I’d be able to get back to building my routine, especially with the monsoon season starting in Arizona which would bring relief after the June’s heat I wasn’t used to anymore. Oh little I knew!
I consider myself a writer, but there are days when words in my head resemble a pack of pigeons fighting over a piece of bread, and no matter how hard I try, I can’t focus and the stories are not flowing. I might try to work through the chaos of thoughts, drink tea, and put on
Everybody says that writing fantasy is easy. You don’t have to do research, and you can create just about anything your imagination conjures. It’s all inexistent anyway, right? As a writer of speculative fiction, both fantasy and science-fiction, I can say from my experience: quite to the contrary. I think fantasy is one of the most difficult genres to write.
The life of short films tend to be as long as they are: they flash into existence, and then disappear in the daily stream of the new information, events, and videos. Some get into the limelight when they become viral or are lucky enough to be among the Academy or other award nominees, while others fade even though they deserve attention too, some of the masterpieces of animation, storytelling or evoking emotions.
Two weeks ago
Some of you might have heard about a successful video game series by CD Project called The Witcher, but probably not many know it all started with a short story sent to a contest organized by a Polish speculative fiction magazine. “The Witcher Saga” by Andrzej Sapkowski that grew out of this one story not only became a source of inspiration for the games, but is also a series on which a whole generation of Polish speculative fiction fans grew up, myself included.