Back in March 2022, a writer friend introduced me to 3D art and rendering, and ever since, I’ve been exploring it, teaching myself the intricacies of producing good renders such as posing, lighting, and post work. In December 2022, I decided it was time to share what I accomplished, so I started posting images I created to social media.
This post collects all the pieces from the two month period, and I intend for it to be a start of a recurring series for all those who are too busy to keep up with social media posts. If you’d rather see them as they come, new images are posted on my Facebook, Instagram, X (Twitter), Bluesky, Threads, and Mastodon every Wednesday.
You can view all the posts by browsing the 3D Art category.
Because of a major out of state move, I haven’t share as many creations as usual, but there are still a few for you to enjoy.
Green Mage
This render was just playing with a new dress and learning wind simulations to get it to wrap the way I wanted. Then it was postwork galore to make magic more magicky.
Struck
This is the render I made back in December 2023 (yes, I always have a backlog of unshared renders). It was one of the images where I was just testing models and playing with postwork, but it turned out surprisingly well, don’t you think?
Wanna Fight…?!
This is a remake of an old render. I liked the character and the pose in the original, but the background seemed too dark and too busy, so I remade it, changing the lighting and the environment.
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I hope you enjoyed this collection. Which one is your favorite? And remember, new images are posted on my Facebook, Instagram, X (Twitter), Bluesky, Threads, and Mastodon every Wednesday.